Author name: Andy

Creative Operations Lead & Podcast Host at WildStar Gaming. Andy oversees the website, business operations and strategy, supports social media growth and leads planning across WildStar's content and commercial activity. He also hosts The Gamers Podcast.

First Look

Wildmagic Frontier Reveals New Trailer Ahead of September 10 Kickstarter Launch

Sky Castle Studios, the team behind the 3D digital miniatures customiser Hero Forge, has released a new trailer for Wildmagic Frontier, its upcoming character-driven, deck-building tactics RPG for browsers and Windows PC. The Wildmagic Frontier Kickstarter campaign will launch on September 10, with players able to follow the campaign now to receive updates and be

News

Midwest Games Expands Into Europe With New Lisbon Hub

Midwest Games has announced plans to establish a presence in Lisbon, Portugal, as the US publisher looks to strengthen its relationships with developers, publishers and partners across Europe. The move marks a significant step in the company’s international growth, giving Midwest Games a permanent foothold in Europe while allowing it to work more closely with

First Look

Sublight Sets Course for September Early Access Launch

Wildstar Gaming First Look Codebrew Software’s tactical space roguelike will enter Steam Early Access on September 15, 2026. Independent UK developer Codebrew Software has confirmed that Sublight will launch into Steam Early Access on September 15, 2026, bringing its distinctive blend of space combat, roguelike progression and bullet-heaven action to PC. Developed by a solo developer

Reviews

The Skin Stapler…..

What it does, it does well, but we’ve seen it done better elsewhere The Skin Stapler isn’t a bad game. In fact, there are quite a few things here that I genuinely enjoyed. The puzzles are probably its strongest feature, and the core gameplay does enough to keep things moving without relying entirely on cheap

First Look

SiN: Reloaded, Brings the Cult FPS Back This September

Nightdive Studios is bringing the 1998 FPS back to modern platforms on September 24, with upgraded visuals, modern controls and the Wages of SiN expansion included. There are certain games that feel very much like products of their time, and SiN is definitely one of them. Originally released in 1998, SiN arrived during a period

Reviews

Senara: The Sacrament

I really wanted to like Senara: The Sacrament. From the trailers and the opening hour, it felt like the kind of indie horror game that could surprise me. It has an eerie atmosphere, an interesting premise, and enough mystery to make you want to keep pushing forward. Unfortunately, the further I got, the more I

Reviews

Reap And Rush

‘ll admit it, I’m usually the guy who sees the word “Roguelite” in a game’s description and immediately lets out a little sigh. It’s become one of those genres where every new release promises endless replay ability, unique builds and “no two runs are the same.” Sometimes that’s true. Other times it just means I’m

Reviews

Warhammer 40,000: Darktide – Skitarii Class DLC

From the moment I understood the weakness of my flesh… I realised I needed more electricity.” To set the tone, I’ve been a Warhammer fan for well over two decades. Around the turn of the century I had the privilege of working for Games Workshop, and for years outside of work I spent countless hours

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